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Beam & Fireworks FX – Niagara System Exploration

This VFX project showcases a stylized beam and fireworks effect created in Unreal Engine using Niagara. Key goals included learning to implement dynamic particle behaviors, experimenting with color variation for readability, and impactful Niagara systems.

I was able to focus on timing, mesh emitters, and color controls to create effects that feel energetic and visually cohesive.